“Did’ja hear? We ‘ave a real princess in town! An’ she’s got a real regal build too, if’n you know what I mean! An’ ‘er barrister just tol’ me that I might just ‘ave what she’s lookin’ for in a man!
Thing’s are finally lookin’ up fer Young Bob ‘ere, tell ya what… I always knew I’d become king someday!”
This piece is based on a rather unfortunate round of Sailors on the Starless Sea. We had a force majeure session cancellation a while back, which resulted in only two players present at the table, and instead of our regular hijinks, I ran Sailors for two of my regulars. This encounter is based on the last two adventurers to die that night, as I took a shining to their dynamic before their untimely demise.
The article below is a short encounter to be as a snack between adventures or as inspiration for whatever longer plotlines Judge’s care to develop. In contains the stats and details for Barrister Robyrnas Stringer, Princess Tamina the Voluptuos, and a chaos djinn.
DCC interlude – The Princess and the Barrister: DCC_Encounter_Princess&Barrister_AMP
Mosquitoes. Swarms of them.
In fact, this deep in the bog it was impossible to take as much as a single breath without accidentally swallowing a few of them. Their buzzing was so constant that one could hear it in the short periods of silence and even now, as Aghir and Gylas were gazing upon the slowly bubbling mud in dismay, hundreds of those little bastards were crawling under their armors and helmets.
They had tracked the troll for three days now, Sir Wyheart and his two squires. Three days of wading in waist-deep waters and sleeping in the few dry spots they could find. Three days of poorly dried rations and hopeful talks about the treasure the beast had allegedly hidden in its lair.
All of that just to have the troll lunging from the swamp and dragging poor Sir Wyheart under the crimson mud in a blink of an eye.
“I hope, it doesn’t come back” said Gylas, gripping his spear.
“They always do”, answered Aghir. Continue reading “The Red Swamp”
“Bits of flesh and drops of blood
can set you free and steel your heart.” – The Torn
Hi all! It’s been a long time since I’ve posted anything, but now it’s time for another mysterious group to make its entrance to the world of DCC. The Fleshkeepers’ Sect is a demon-worshipping cult, sure, but it may not be the evil, childnapping band of monsters some civilized leaders may have led you to believe. Anyways, feel free to use this group in your campaigns as you see fit.
The Fleshkeepers’ Sect: DCC_Fleshkeepers
“Did’ja hear? The village of Erayo was eaten by wolves! The whole village! Except for Bob!
‘E survived! He told us that it must’ve been that mewling cave nearby!” Continue reading “The Spawn of Vilkar”
”They say our small world of men is built on the backs of dragons, gone from the world aeons ago.”
So last month, I took part in the Mapvember 2017 challenge.
I don’t like the usual “top-down gridmap” -style at all personally, so I figured that I’d make each map an adventure on its own, with some notes and annotations included.
Tools used were my Micron pens, a single wide-brush Copic, and ink and brushes.
Here you have the maps I drew, pulled into a little PDF, with a tiny bit of commentary. Make them into stories! (And tell me how it goes!)
Mapvember 2017 Adventures: AdventureResource_Mapvember2017_AMP
“The past is a vaunted wonderland of hidden secrets. Whoever digs deep enough can uncover them. But beware! The arcana of the past is not without danger!” Continue reading “The Sign of the Sanctum”
“Hitting the road, with your wagons and followers in tow, you wonder what the winding way has stored for you this time?
Wolves? Trolls? Something altogether more sinister? There’s no way to know. You can only push forward.
And that is precisely why you push through this bleak landscape. To surprise yourself.
There was nothing new to find under the cold soil of your father’s fields, so you took the risk to become a delver. A reaver. A knower of things, a finder of secrets.
The road is your home, the inns on the way are the closest you want for a restful place.
You can never go back home again. But what is home anyway?” Continue reading “Random Encounters, in a Weird World”