Hit Location System for DCC/d20

I have long enjoyed the hit location mechanics in games such as RuneQuest and Warhammer, as I feel they add a nice element of further excitement and deadliness (discouraging murderhoboism) to combat and other perilous situations. Additionally, e.g. missing limbs can provide nice conversation pieces in-game and otherwise enhance roleplaying. Continue reading “Hit Location System for DCC/d20”