Knight Moot #2: Fun with Fungi

“THE MUSHROOM IS NOT FEEDING IT IS GESTATING JUSTICIA HAVE MERCY”

– Excerpt from the personal journal of adventurer and wizard Friedrich Helmut.

It is time for another Knight Moot! This time the collaborative topic was fungi, and all the fun we can have with it. I’d like to thank all participants, and invite everyone to enjoy our strange imaginings of the fungal world.

The document below ended up becoming a sort of a mini-zine: there’s loot, monsters, treasures, wonders, and even a very loose mini-adventure. I’m quite happy with it!

Cheers,

AMP

Knight Moot #2: Fun with Fungi: DCC_KnightMoot#2_FunWithFungi_KitN

Link to the previous Knight Moot here on KitN: A Pile of Bone Blades.

Header illustration (and most of the art in the zine) by the sporadic Joni Kesti.

Five Magical Brews

“Aye, well of course we’ve a pint for you… whatever you are. Sir.

Nevermind the tail, we don’ judge o’er ‘ere. Gran’ma Crooks ‘as  a ‘alf-dozen tentacles. Livin’ in ‘er ‘ouse! ‘Cats!’ she says, but them’s tentacles if I’ve ever seen ’em…

But with that bit of coin, well… ‘Ere’s the ‘ouse specialty!” Continue reading “Five Magical Brews”

The Hall of Lame

“For those who died, we never shed a tear. But we remember them…

…every time our own heads are close to be pulled of by squamous maw-bats, in the deep regions of a dead wizards tomb! HAR HAR HAR!”

I went through my old papers and archives recently (and spent today making back-ups of my articles for this blog), and came across some old papers: the Halls of Lame, from the days when we played a Runequest-based system, which was prone to cause splatter, lost limbs, and various sorts of amputation (hence the LAME).

Whenever a character died, I had the player update the graveyard. I even made a special sheet for the purpose. And here, as a lighter article, I provide you with the same option (translated, and slightly polished).

I’ll be bringing the tradition back now, to all of my games, no matter the system.

The only downside of this particular article is that I now really want the DCC “DEAD!” stamp….

Cheers, despite everything,

AMP

Hall of Lame sheet: SA_TheHallOfLame_AMP

Hall of Lame additional page sheet: SA_TheHallOfLame_AdditionalPage_AMP

Loptir’s Firewater

“In the coldest winter, there is flame. And where there is flame, there is celebration!”

Loptir’s firewater is a magic item I made for our Christmas party game last year. I took the group through the 2013 Holiday module, The Old Gods Return. We had a lot of fun with it, especially with all of the off kilter Nordic and Finnish references there.

For that adventure, I made a magic concoction that gave the drinker a random bonus. I largely based the concept on the Grog of Substantial Whimsy, although my version is much less weird and random, and all in all mostly beneficial. Continue reading “Loptir’s Firewater”