Patron and Deity Demands

“I saw that man, y’know, one ‘a the weird ones who came ta town las’ Monday. ‘E climbed the highest steeple of tha temple, an’ sat there for hours, wit’ them pigeons…

Methinks the town’d be better without that lot, no matter ‘ow much gold they bring in…”

I’ve two DCC games I run, one on Monday and one on Wednesday. In addition to this, I play in three-ish tables of varied systems.

In my two DCC games, I’ve about a dozen patron bonded wizards, clerics of various deities, and followers of gods of multiple varieties. And I’ve just come to the conclusion that I need an easy, catch-all system to run patron and deity presence, since I cannot customize demands for this lot anymore.

Thus, I give you rules for arcane and occult demands, set by patrons and deities, when the Judge so wishes. These rules are very much in testing, so I’d absolutely love feedback here: I’ve a feeling that they can be improved upon, but at the same time, they should be quite functional, for the desiring Judge to test out.

Cheers,

AMP

Patron and Deity demands: DCC_Patron&DeityDemands_AMP

Article art by the ever masterful Joni Kesti.

Additions for the goddess Digradia

In this third (first & second parts) installment of what is a series, you can find my extensional tables/rules (Lay on Hands side-effects, disapproval results, suggested spells) for the goddess Digradia, from the titillating campaign setting Hubris by Mike Evans.

I have shamelessly followed the deity entry format used in the Divinities & Cults sourcebooks by OSRDAN Games.

Digradia additions: dcc_hubris_digradia_additions_mm.pdf

Blood is the life,

MM

Additions for the god The Corpulent One

In this second (first part) installment of what shall be a series, you can find my extensional tables/rules (Lay on Hands side-effects, disapproval results, suggested spells) for the god The Corpulent One, from the charming campaign setting Hubris by Mike Evans.

I have shamelessly followed the deity entry format used in the Divinities & Cults sourcebooks by OSRDAN Games.

The Corpulent One additions: dcc_hubris_the_corpulent_one_additions_mm.pdf

Indulge,

MM

Additions for the god Bailey

In this first installment of what shall likely be a series, you can find my additional tables/rules (Lay on Hands side-effects, disapproval results, suggested spells) for the god Bailey, from the brilliant campaign setting Hubris by Mike Evans.

I have followed the deity entry format used in the Divinities & Cults sourcebooks by OSRDAN Games.

Bailey additions: dcc_hubris_bailey_additions_mm.pdf

Pip pip,

MM

Ildavir, Goddess of Nature

“You’d do well to pay heed to Ildavir, if you’re traveling through the Wild! She’s everywhere: in the trees, the animals, even the grass sways for her glory.

I hear Old Gubbins met her last year, when ‘e was on a trapping run up Bearclaw Gorge. Says she came out of the woods, bold as can be, and gave ‘im a speech about paying homage to the animals ‘e hunts, givin’ back to the forest and all that.

‘Course, Gubbins drinks like a fish and has a head like a mule. Like as not ‘e jus’ spent a week tipplin’ up there, and talked ‘is head off to an oak or summin’.

Still. Can’t be too careful with them divine types.” Continue reading “Ildavir, Goddess of Nature”

Malotoch, the Carrion Crow God

“Some people say building gibbets at crossroads is just a way to humiliate doomed criminals further, to let passing travelers know that the region is ruled and protected by the laws of a stout lord.

This may surely be the case now, but originally the habit of leaving the judged dead for the crows was a mercy. It was done to let Grandfather Malotoch guide them to their just rewards in the afterlife, to make sure that those misguided souls who had strayed from their path in this life would find their destination in the next.” Continue reading “Malotoch, the Carrion Crow God”