“Bits of flesh and drops of blood
can set you free and steel your heart.” – The Torn
Hi all! It’s been a long time since I’ve posted anything, but now it’s time for another mysterious group to make its entrance to the world of DCC. The Fleshkeepers’ Sect is a demon-worshipping cult, sure, but it may not be the evil, childnapping band of monsters some civilized leaders may have led you to believe. Anyways, feel free to use this group in your campaigns as you see fit.
DCC – The Fleshkeepers’ Sect
“Yes, I’ve known Cillamar. The green jewel of the north, its high spires and low ditches, the Tower looming above all. What a loss it is, to see it held beyond a wall of magick, merely because of the fickle wars of the gods.”
So this week, I was enticed to join up on a blog carnival event hosted by Daemons & Deathrays. The topic is simply “Time marches on”, which made me instantly think about the City of Cillamar.
The City ended up as part of my sandbox campaign world mostly because I was planning on possibly running one of the Castle Whiterock modules from Goodman Games. I picked out names for locations from the modules, and riffed the rest as we went along. Continue reading “Cillamar City, then and now.”
“Yeh, we kept losing kids for a while. They went to take out the slops to the midden, or popped out to the outhouse late at night. We never saw ’em again!
Then, a really weird chap walked into town. ‘E smelled like roses, and spritzed everyone with a good smelling thing.
I think ‘e were one of them elves or summin’, but what do I know… Queer, that’s what ‘e was. Or she. Cannae ever tell from them pointies.
Any’ow, after ‘e sold a buncha that good smellin’ water all over the town, an’ no kids ‘ave gone lost since! Ain’t that weird!”
Continue reading “The Stinkgoblins!”
“Did’ja hear? The village of Erayo was eaten by wolves! The whole village! Except for Bob!
‘E survived! He told us that it must’ve been that mewling cave nearby!” Continue reading “The Spawn of Vilkar”
“‘Twas awful! The sewers, they were full of ’em! Jus’ like a roiling, furry wave! Claws and snouts, and them little beady eyes!
Me an Johnson, we ran like bats outta hell after opening that door down there. But it were of no use! The swarm jus’ caught up wiv’ us an’ ran us down. Then it turned around, like a tide turns, and carried us deep into the old parts of the sewer, where no one’s been for ages…
I don’ remember much after that. Jus’ many voices speaking to us. Many eyes. Tails knotted… I woke up in that there alley, jus’ a while ago…
Any’ow, how much fer that wheel’o’cheese? Yeah, the ripe one there. You weren’t going to throw it away were ya? The smell brought me ‘ere, sell it to me fer half price will ya? I’ve got a mighty ‘unger fer some smelly cheese, ever since I woke up. Mus’ be me nerves.” Continue reading “Narrimunth, Spawnmother of Rats”
“Us dwarves, we’re good with the caves. I mean, we live underground, can see in the dark, what’s there to be afraid of?
But we still carry a lantern with us, everywhere we go.
Why, you ask?
Well, would you like a shadow following you home?” Continue reading “Shadows in the Sanctum!”