Dungeon Map Generator

Inspired by the fancy dungeon geomorph dice (pictured in the banner) I bought last spring, I decided to make a tool for generating (fantasy) dungeons. You can find the tool in the PDF below, and while it supports the use of the dungeon geomorph dice you can actually get by with just a set of 3D12 from your nearest dice bag. Continue reading “Dungeon Map Generator”

The Red Swamp

Mosquitoes. Swarms of them.

In fact, this deep in the bog it was impossible to take as much as a single breath without accidentally swallowing a few of them. Their buzzing was so constant that one could hear it in the short periods of silence and even now, as Aghir and Gylas were gazing upon the slowly bubbling mud in dismay, hundreds of those little bastards were crawling under their armors and helmets.

They had tracked the troll for three days now, Sir Wyheart and his two squires. Three days of wading in waist-deep waters and sleeping in the few dry spots they could find. Three days of poorly dried rations and hopeful talks about the treasure the beast had allegedly hidden in its lair.

All of that just to have the troll lunging from the swamp and dragging poor Sir Wyheart under the crimson mud in a blink of an eye.

“I hope, it doesn’t come back” said Gylas, gripping his spear.

“They always do”, answered Aghir. Continue reading “The Red Swamp”

The Shrine of Ni Ussa Mah

The air is dry and unusually warm. Clouds of dust rise from the trail upon each step. “Only the vultures dare that far into the hills”, he recalls hearing in the village while drinking with the unshaven brutes the night before. “You´ll get yourself killed up there, lad!” But a promise is a promise.  Even though given to a tavern wench begging on her knees in the calm of a dark bedroom.

He lifts his head and feels the wind through the visor of the helm. He can still remember the soft scent of the wench as she sobbed beside him. But now there is a stench of rotting meat in the air and faint barking sounds can be heard coming from the rocky terrace above. Something is lurking there. Beyond that old mud-brick wall. Something uncivilized and unclean. A wild dog perhaps, or a scabby wolf with a broken tail-bone. Whatever it may be, the missing child is up there.

Or what’s left of her, anyway.

Suddenly, a cracking sound from the left. In the corner of his eye he sees seven grimy apparitions charging down the slope, weapons in hand. They approach drooling and barking, like beasts in heat. The dog-people of which that old fool with an eye-patch was raving about back in the village. He realizes that venturing this far into the wilderness may indeed have been a mistake.

But a promise is a promise.

He draws his steel and turns to face them. Continue reading “The Shrine of Ni Ussa Mah”