“Did’ja see the guys coming back from the Wild? They had scars, like thiiis long, an’ were covered in a weird sorta glow! All’a ’em!
Go check ’em out, I dare ya! They’re all holed up in tha Sweaty Pig, on the bad side o’ town. I’ll give ya a copper if ya dare!” Continue reading “How to fill the time between delves?”
“Have you heard? The Prodigies of Erayo are in town!
I’m not sure whether I should flee for the hills, or go congratulate them…”
Breaking from the norm, this week’s entry contains little in the way of rules or playable content. It is a story of high adventure, of love, lust and a holy war.
In other words, the PDF below contains the annotated campaign journal of the first season of my Wednesday game. We started during the fall of 2016, and finished the story in the spring of 2017. I’m mostly posting this since both of my groups have expressed an interest in the chronicle, and I discovered the notes while doing housekeeping for the blog this spring.
The document contains the core points of the narrative, along with some notes on various Goodman Games modules. The text itself is compiled from entries I posted in our group chat after each session, with additional detail scavenged from the player-written campaign journal. Footnotes contain my commentary on running the game, and as such I think reading it may be useful for Judges, but a little risky for players (lest you be spoiled).
The Chronicle of Erayo: DCC_Journal_ChronicleOfErayo_AMP
Header art by the quick and nimble Joni Kesti.