Arcane Patron: Hidden Lord, God of Secrets

“Wizards, sorcerers and witches have an unending thirst for hidden knowledge. It is thus no surprise that the God of Secrets is willing to deal with them, offering patronage and power to those who dare to step closer to his hooded form.

Supplicants would serve well to be wary though, as Hidden Lord is himself a secret, his origins and true form a mystery to even the most knowledgeable scholars.”

In my table, only a few gods with established cults deign to offer patronage to arcane casters. Hidden Lord, God of Secrets is one of these deities.

One of my players is running an aspiring wizard with a focus towards shadows and subterfuge, and requested the rules of Hidden Lords patronage, so here they are!

Cheers,

AMP

Patron details – Hidden Lord: DCC_Patron_HiddenLord_AMP

 

Spell – Forlorn Encystment

“I have decided to apply the Charm of Forlorn Encystment, which constricts the subject in a pore some forty-five miles below the surface of the earth.” – Jack Vance

Probably needless to say, I have lifted this spell directly from Vance’s novel The Eyes of the Overworld. I made it a 4th level Wizard spell, with a fumble range based on that fact, following the optional casting rule outlined in Liber Arcanum. Obviously, if you do not wish to use the mechanic, simply have ‘1’ as the fumble and ‘2-11’ as the “Lost. Failure.” result.

Some matters not discussed in the spell description itself: targets sunk fully awake due to misfire may easily be subject to suffocation, depending on e.g. geological factors and Judge decision. Likewise, they may be able to escape their predicament via burrowing, divine/patron aid, other magic, etc., but not by the reversal of the spell. Those unfortunates who are able to breathe underground, but not escape, will likely perish from thirst & hunger and/or go insane…

Take the plunge: Forlorn Encystment

MM

Carousing Table – Thief

The fourth and final of my carousing tables for DCC RPG; this one is for Thieves, Halflings and other ruffians…the entries represent not so much “pure” carousing as the General Carousing Table, but rather criminal activities of various descriptions.

Here you can find the tables for Wizards and Clerics.

Once again, I have drawn from Balthazar and Jeff Rient, rewriting most of the entries to better fit the hypothetical ‘general’ DCC campaign without reference to non-included tables or a specific campaign setting, whilst striving to feature some of the Dark Master’s flavour from the rulebook.

As before, many of the table results’ role-playing details and amount of XP awards, monetary costs/rewards and other effects scream for Judge discretion and obviously should be tailored to individual campaign needs and to the character/party level.

It’s a steal: Thief Carousing Table

Ta,

MM

The Spawn of Vilkar

“Did’ja hear? That Erayo was eaten by wolves! The whole village! Except for Deaf Bob!

‘E survived! He told us that it must’ve been that mewling cave nearby!”

Today, we celebrated the birth of a new human.

The party was a long time coming (a couple of weeks), but we had the “cigars and cognac” session demanded by style and culture.

And we  came up with a horrid monster. Fleshy and rich, it’s a quest on it’s own. And it’s totally built with the dad as part of our design crew.

Double cheers,

AMP

The Spawn of Vilkar: DCC_SpawnOfVilkar_AMP

 

 

Ildavir, Goddess of Nature

“You’d do well to pay heed to Ildavir, if you’re traveling through the Wild! She’s everywhere: in the trees, the animals, even the grass sways for her glory.

I hear Old Gubbins met her last year, when ‘e was on a trapping run up Bearclaw Gorge. Says she came out of the woods, bold as can be, and gave ‘im a speech about paying homage to the animals ‘e hunts, givin’ back to the forest and all that.

‘Course, Gubbins drinks like a fish and has a head like a mule. Like as not ‘e jus’ spent a week tipplin’ up there, and talked ‘is head off to an oak or summin’.

Still. Can’t be too careful with them divine types.”

So here’s Ildavir, along with disapproval and all that good stuff.

Been a little over-busy lately, what with starting a new job, a new campaign, working on a WH40k army and a draft cube for MtG. But I’ll do my best to keep the content rolling nonetheless!

Cheers,

AMP

Ildavir, Goddess of Nature: DCC_Ildavir_AMP

Carousing Table – Wizard

Here you can find the third and penultimate of my carousing tables for DCC RPG. This one is for Wizards, Elves and possible other arcane spellcasters…as with the Thief Carousing Table and Cleric Carousing Table, the entries represent not so much “pure” carousing as the General Carousing Table, but rather a mixture of thaumaturgic drinking and down-time arcane studies for the more-or-less adept characters of the wand-and-pointy-hat persuasion.

Once again, I have drawn from Balthazar and Jeff Rient, rewriting most of the entries to better fit the hypothetical ‘general’ DCC campaign without reference to non-included tables or a specific campaign setting, whilst striving to feature some of the Dark Master’s flavour from the rulebook.

As before, many of the table results’ role-playing details and amount of XP awards and other effects scream for Judge discretion and obviously should be tailored/scaled to individual campaign needs and to the character/party level.

Abrahadabra: Wizard Carousing Table

V.I.T.R.I.O.L.,

MM

Malotoch, the Carrion Crow God

“Some people say building gibbets at crossroads is just a way to humiliate doomed criminals further, to let passing travelers know that the region is ruled and protected by the laws of a stout lord.

This may surely be the case now, but originally the habit of leaving the judged dead for the crows was a mercy. It was done to let Grandfather Malotoch guide them to their just rewards in the afterlife, to make sure that those misguided souls who had strayed from their path in this life would find their destination in the next.”

I spent my holidays ill with a particularly nasty flu that I’ve only almost recovered from. I did manage to type down the rules for Malotoch, so feel free to avail yourselves to them. I did have a mild fever when writing this, thus I’ll blame any typos on my faulty faculties.

It’s probably relevant to mention that in my campaign Malotoch is a neutral god, whereas the DCC rulebook lists him under chaotic deities. This shouldn’t matter as far as the rules presented here go, but as always, buyer beware.

Cheers,

AMP

Malotoch, the Carrion Crow God: DCC_Malotoch_AMP