Drawing from years of experience working at different nursing homes, as well as being inspired by games like Battle Brothers, Blood Bowl and Darkest Dungeon to name a few, I have tried to create rules that are both realistic and fun to use, adding a level of madness and gore to my favorite RPG.
Coming in effect only after a character has been dealt a fatal blow, I have found them quite manageable and don’t feel they bog the game down with too many rules or decisions during combat.
In my current campaign, none have died so far, but have been saved from bleeding out quite a lot. One of the PCs are now carrying three permanent injuries, giving him ample ideas for playing his character, without rendering him useless, but wearing his scars with some pride. At least the physical ones.
Try them, you might find you like it!
Permanent injury rules for DCC: DCC_Rules_PermanentInjuries_ 1.1_VS
Article illustration: Theodor Kittelsen – Fattigmannnen (the Pauper), 1894-95.