“Druids are primal thaumaturgists, the scions of an age old tradition passed down from the early days of man’s sapience. They command magics wrested from the elemental skein holding all existence together, and wield them with brutal, iron-willed efficiency.”
Through fortune rather than design, this weeks piece runs in the same vein as last week’s class rules for the ranger: I present to you my version of the druid!
Again, there’s a little bit of divergence from the classic D&D approach to the class. Rather than creating rules for simple nature-flavoured clerics I tried to present druids more in the vein of those seen in the Sláine-comics and the Bronze Age descriptions in Robert Holdstock’s stories. I think the classic presentation of druids lacks some of the delicious brutality I associate with primitive nature magic, and I made an effort to bring some of that into my version.
DCC class – Druid
Illustration by the primally powerful Joni Kesti.